Nathan's Point


A modern-era proto-freelance H0 scale layout with a NSW terminal and regional theme.

The layout is a point-to-point design with the open staging yard being the main yard (Jonestown) of the layout and comprising of a basic loco facility, intermodal terminal, grain receival terminal and a passenger station.

From the yard, the mainline (or in this case the branchline) operates through a grain loading town (Heidiville) and then continues onto the terminus town (Nathans Point) which is also a grain town and includes a regional intermodal terminal, passenger station, and small steel distribution centre.

There is no hidden staging, with all trains operating with an on-layout purpose.

Follow along as the layout finally gets closer to reality during 2018 and 2019!


Monday, April 22, 2019

Nathan Points - New Sidings

Spent a few hours in the train shed this long weekend doing a few jobs here and there.

Main project was to wire and switch in 4 signals for Nathan's Point and Heidiville.  These are controlled at a panel near the front end of the shed so a train controller can give signalled authority for the single line sections.

Also installed about 8 slide switches which are for manual point changing but are also DPDT so I can power the frog.

Finally, three new sidings have gone in.  Two at Nathans's Point and one on the peninsular which is accessed from Jonestown Yard. 

The new siding at the south end of Nathan's Point.  This will likely be a sugar siding to add more traffic for my steel trains, but it could also be a concrete batching plant.  Concept is for it to take 2 or 3 wagons at a time.  

The grain complex is unchanged, but might grow in size and become more of a sub-terminal, so it can receive and dispatch grain, leaving Heidiville as a mid-section country silo, and Jonestown as the port or mill destination.

The new boxcar siding.  This is designed to be Sadleirs and will receive 3 to 4 boxcars and may a container wagon at times.  A large loading dock will go in as the back drop.  An X200 will be the shunter, as the loading dock will only be able to handle 3 boxcars at a time.  Potential to also use this as an SCT depot, and also with my US outline.  

A couple of the signal that have gone in.  The facing signal is green/yellow and runs off the Tortoise DPDT and only gives a turnout indication.  The opposing signal is a starter and shows green/red and is controlled by a separate switch.  I have placed it at the end of the turnout yet it will authorise both the main and loop.  It gets expensive to start running lots of signals.

A new second siding on the peninsular.  This will be all steel, probably with  slab on one track and structural on the other.  A large steel yard will go in between.

Enjoy!